Cutey Zone

General Category => Cute Discussion => Topic started by: TheGucc on February 25, 2018, 05:22:00 AM

Title: Yo
Post by: TheGucc on February 25, 2018, 05:22:00 AM
This place still live and wildin'?  ??? ??? ???
Title: Re: Yo
Post by: hubol on February 25, 2018, 05:48:11 AM
you know it. are you one of those georgedrome people who got really into white boy rap
Title: Re: Yo
Post by: TheGucc on February 25, 2018, 06:39:21 AM
you know it. are you one of those georgedrome people who got really into llsd and freebies
Title: Re: Yo
Post by: hubol on February 25, 2018, 06:54:02 AM
no i dont know what any of that is, and im not totally sure if i ever posted there or not. im the artist formerly known as frenchies
Title: Re: Yo
Post by: SquareWheel on February 25, 2018, 06:59:47 AM
What even was the Georgedrome?  Was that from the time when YMM had a separate forum from the HC, and they spun it off into a side thing after he murdered his forum for the hundredth time?
Title: Re: Yo
Post by: TheGucc on February 25, 2018, 07:13:36 AM
georgedrome's story sounds like chaos, I joined back there around 2014-2015 so I wouldn't know  :P

Anyway, hubol = frenchies, the person who voiced LongBeach npc Kurstyn??
Title: Re: Yo
Post by: TheGucc on February 25, 2018, 07:38:31 AM
Also AUS discord is a thingy now, gimme a jingle if you want an invite
Title: Re: Yo
Post by: Giik on February 25, 2018, 07:44:52 AM
What even was the Georgedrome?  Was that from the time when YMM had a separate forum from the HC, and they spun it off into a side thing after he murdered his forum for the hundredth time?
Georgedrome still exists technically. it's like 5 people posting in a single thread but it's there i guess.

i also got a GD discord with some of the main peeps on it ("main" meaning my favorites and the cutest) but that's not very active either. don't got the georgey himself on it either, no idea where he went.
Title: Re: Yo
Post by: TheGucc on February 25, 2018, 08:02:30 AM
ye want an AUs discord invite??
Title: Re: Yo
Post by: aimaina on February 25, 2018, 09:04:14 AM
hey there TheGucc..... sorry i dont know who you are i was never a georgedromer. did you ever post on the mmgf or anything
Title: Re: Yo
Post by: aimaina on February 25, 2018, 09:20:05 AM
georgedrome's story sounds like chaos, I joined back there around 2014-2015 so I wouldn't know  :P

Anyway, hubol = frenchies, the person who voiced LongBeach npc Kurstyn??
i dont know who voiced the girl bird (mightve been matts girlfriend at the time, "yup"?) but hubol was probably best known on the mmgf for his aus knockoff game "craz'd":
(https://i.imgur.com/J5s47Is.png)

if u remember that it has a much better sequel now called "2", u should check it out: http://www.hubolhubolhubol.com/index.php?id=2
(https://i.imgur.com/twH5pZX.png)
Title: Re: Yo
Post by: TheGucc on February 25, 2018, 09:53:13 AM
hey there animeaina

Yes, I am aware of craz'd and craz'd 2, plus I remember seeing (I can't remember where) That kurstyn was voiced by someone with the username "frenchies222".

Nah, I didn't post on that forum or anything older than that. It was already dead by the time I got into the fangameness
Title: Re: Yo
Post by: SquareWheel on February 25, 2018, 10:28:42 AM
Kurstyn/yup voiced the bird.  No relation to Frenchies except I think he started calling the bird Kurstyn after that.
Title: Re: Yo
Post by: SquareWheel on February 25, 2018, 10:29:46 AM
chu your name is so close to a palindrome
Title: Re: Yo
Post by: hubol on February 25, 2018, 04:20:27 PM
yes i started calling the birds kurstyn and byrd... my greatest contribution
Title: Re: Yo
Post by: hubol on February 25, 2018, 10:11:45 PM
gucci what exactly happens in the aus discord. do you just reflect on your experience with the 2007 matt thomspon hit "Untitled Storeys"?
Title: Re: Yo
Post by: TheGucc on February 26, 2018, 02:50:45 AM
well uh many things
one thing being the great discussion of fish species, other than that yea general AUS stuff. At this point its mainly fangames tho  :P
Title: Re: Yo
Post by: TheGucc on February 26, 2018, 03:09:35 AM
btw is there any way I can contact FinalBoss? i wish to learn from his AUSEP expertise
Title: Re: Yo
Post by: SquareWheel on February 26, 2018, 07:59:56 AM
He renamed himself Kaynato.  His email is listed on a previous forum incarnation.  I'll PM it to you, but no promises it's still active.
Title: Re: Yo
Post by: hubol on February 26, 2018, 04:50:36 PM
wow ausep is quite a throwback
Title: Re: Yo
Post by: Giik on February 26, 2018, 06:07:46 PM
wow ausep is quite a throwback
god what a clusterfuck that project was. while i was never personally involved in it looking at the planned map screen gave me a sense of dread
Title: Re: Yo
Post by: SquareWheel on February 26, 2018, 06:21:56 PM
As the former democratically-elected leader of the AUSEP project project, I insist that the project failed only due to lack of funding and marketing.  Everything else was solid.
Title: Re: Yo
Post by: hubol on February 26, 2018, 06:29:29 PM
the idea of a massive collaboration in game maker 7 is pretty hilarious. i wonder if theyve hacked in working version control in game maker nusty edition
Title: Re: Yo
Post by: Giik on February 26, 2018, 06:38:15 PM
the idea of a massive collaboration in game maker 7 is pretty hilarious. i wonder if theyve hacked in working version control in game maker nusty edition
your vocabulary transcends human knowledge
Title: Re: Yo
Post by: suizinshu on February 26, 2018, 09:39:13 PM
at this point in time i think i just want to try and suffer less. thanks for your interest though. not sure what """expertise""" i can really offer.
Title: Re: Yo
Post by: TheGucc on February 27, 2018, 02:38:47 AM
Well, the level design and bgs drawing for unfair and largefort for one thing. How are they both so god damn good? Who drew the bgs? Who had the boss ideas etc
Title: Re: Yo
Post by: dcco on February 27, 2018, 04:26:05 PM
tbh drawing good bgs in untitled's style is not too difficult? it's really free-form. i remember i made a couple but i dont remember if it was for anything that got put into ausep. level design is another thing tho lol
Title: Re: Yo
Post by: TheGucc on February 28, 2018, 02:53:32 AM
I guess the main part of bgs drawing that's hard is choosing the right colors for the right atmosphere
Title: Re: Yo
Post by: TheGucc on March 01, 2018, 12:08:32 AM
Giik, you used to make MIDIs for AUOS, right? Would you be able to share some?
Title: Re: Yo
Post by: Giik on March 01, 2018, 07:40:26 PM
Not that I can recall, no. At most I might've assisted ethan with some. Even then, so much time has passed that anywhere they would've been stored has been lost.
Title: Re: Yo
Post by: TheGucc on March 01, 2018, 09:58:07 PM
Dang, what a bummer.
At this point I'm just reinstating questions I've had for AUoS and AUSEP.

In fact, I swear I saw a version of AUSEP that had old drawings for ocean and had some obscure file type that wouldn't allow me to open it. It was called AnUntitledStoryEP4. I know barely anyone from the original AUSEP crew is here, but does anyone know what I'm talking about?

Also, what was the deal with An Untitled Tale? Did it really ever "take flight"? Is there still remnants of the project?
Title: Re: Yo
Post by: Giik on March 01, 2018, 10:02:48 PM
nope.
Title: Re: Yo
Post by: aimaina on March 02, 2018, 09:18:27 AM
hmm seems like its about time for a new cutey zone aus community project.....
Title: Re: Yo
Post by: aimaina on March 02, 2018, 09:35:07 AM
hey the gucc are you aware that someone is still working on ausep? heres the latest progress video & the download link for the latest version


https://www.dropbox.com/s/2gjfmyxxl57kzv0/AUSEP%20ZIP%20-%202018.zip?dl=0 (https://www.dropbox.com/s/2gjfmyxxl57kzv0/AUSEP%20ZIP%20-%202018.zip?dl=0)
Title: Re: Yo
Post by: SquareWheel on March 02, 2018, 01:26:34 PM
The name zario sounds somewhat familiar.
Title: Re: Yo
Post by: aimaina on March 02, 2018, 02:56:05 PM
yeha i think zario was an hc member at some point or maybe just an mmgf member? dont rememb......
Title: Re: Yo
Post by: TheGucc on March 02, 2018, 06:26:20 PM
Yes, I am aware zario is working on AUSEP
Title: Re: Yo
Post by: hubol on March 02, 2018, 07:17:50 PM
lollllll that brief view of the AUSEP notes ~5:30 in that video.....

pretty cool that someone is still interested in doing this
Title: Re: Yo
Post by: TheGucc on March 02, 2018, 10:08:54 PM
Hell, at one point he even joined the aus discord, which he left, probably because he didn't want too much traffic while making ausep at the same time.
Title: Re: Yo
Post by: TheGucc on March 03, 2018, 08:41:42 PM
Hey Giik, is it cool if I upload the AUoS soundtrack to YouTube? Me and my pals actually decompiled it and Ethan didn't really seem to mind
Title: Re: Yo
Post by: Giik on March 03, 2018, 10:51:03 PM
Hey Giik, is it cool if I upload the AUoS soundtrack to YouTube? Me and my pals actually decompiled it and Ethan didn't really seem to mind
uh

go ahead
Title: Re: Yo
Post by: hubol on March 03, 2018, 10:56:52 PM
TheGucc will the expansion project feature a boss fight with TheGucc? naming convention checks out
Title: Re: Yo
Post by: TheGucc on March 03, 2018, 11:17:57 PM
of course

Giik and Gucc

not the best duo
Title: Re: Yo
Post by: TheGucc on March 05, 2018, 03:46:02 AM
https://discord.gg/KNCzbhF

Just gonna leave this here
Title: Re: Yo
Post by: TheGucc on March 05, 2018, 05:49:53 AM
hmm seems like its about time for a new cutey zone aus community project.....

I'd weirdly be down for that lmao. AUS need more fangames
Title: Re: Yo
Post by: TheGucc on March 06, 2018, 08:50:37 AM
Nother' AUSEP question:

I swear there was a forum similar to cutey zone or was cutey zone where somebody made a troll version of AUSEP with only like 2 rooms. It had ducks... Lots and lots of ducks. If anyone know what am takin bout pls message me

thank
Title: Re: Yo
Post by: aimaina on March 06, 2018, 09:35:38 AM
its probably this (from the cutey archives exclusive to premium members}

(https://i.imgur.com/8ZhhKPh.png)

the link is broken tho
Title: Re: Yo
Post by: TheGucc on March 06, 2018, 09:50:57 AM
Ah yes, that's absolutely it!

Bummer the link is broken :(. Did anyone archive the file itself?
Title: Re: Yo
Post by: TheGucc on April 01, 2018, 10:05:53 PM
i am the aus man
i ask questions about aus

how come everything for AUT was lost???
Title: Re: Yo
Post by: aimaina on April 01, 2018, 10:55:01 PM
it is very easy for small indie games to be lost because almost nobody cares enough to archive and preserve them. even some of my own old games are probably gone forever. if the game in question was never released then it is even easier for it to be lost
Title: Re: Yo
Post by: hubol on April 02, 2018, 01:08:06 AM
what is the relationship between AUT and AUSEP
Title: Re: Yo
Post by: TheGucc on April 02, 2018, 01:25:24 AM
i wouldn't know because the MMG forums decided to do a die


hence why am asking all these questions


another question. Would y'all happen to have every AUSEP version available to download?????
Title: Re: Yo
Post by: hubol on April 02, 2018, 03:09:30 AM
is web archive mmgf not around
Title: Re: Yo
Post by: TheGucc on April 02, 2018, 03:38:12 AM
only vaguely. Wayback machine has only provided the forum itself, not any threads or anything. Sadly no downloads or bgs  :( :( :(
Title: Re: Yo
Post by: hubol on April 02, 2018, 04:17:55 AM
shucks.....
Title: Re: Yo
Post by: TheGucc on April 02, 2018, 05:11:28 AM
yeah, real shame noone did an archive
Title: Re: Yo
Post by: Giik on April 02, 2018, 08:22:58 PM
f'real, we didn't even do that many backgrounds. a lot of it was just overambitious brainstorming without any real way to do it.

there was like, ONE engine test before the programmer fucked off to who knows where.
Title: Re: Yo
Post by: TheGucc on April 02, 2018, 11:40:51 PM
oh yeah, didn't cha say he went into depression or some jazz?


otherwise, I swaer you said on the other forums that you guys drew like 150+ bgs
Title: Re: Yo
Post by: TheGucc on April 03, 2018, 04:03:18 AM
anyone got the drop on who drawn highjump??
Title: Re: Yo
Post by: TheGucc on April 03, 2018, 04:08:54 AM
Quote
tbh drawing good bgs in untitled's style is not too difficult? it's really free-form. i remember i made a couple but i dont remember if it was for anything that got put into ausep. level design is another thing tho lol

dcco, am I rite when I say you are dedelruf and you drawn HighJump??
Title: Re: Yo
Post by: SquareWheel on April 03, 2018, 06:42:32 AM
Oh geez there's a Giik and a Gucc.
Title: Re: Yo
Post by: aimaina on April 03, 2018, 07:13:52 AM
no dcco also known as ducko is not dedelruf, im not sure if ducko worked on ausep but i think he was the first person to beat the game on insanity so thats a cool untitled fact you can add to your spreadsheet
Title: Re: Yo
Post by: hubol on April 03, 2018, 07:15:15 AM
from what i gathered it didnt seem like dcco was that into ausep
Title: Re: Yo
Post by: aimaina on April 03, 2018, 07:21:15 AM
anyone here play cup head? dont answer that question because i already know people here played it. anyways i bought it about 7 hours ago and i just beat it. pretty good game not sure if ill do expert or s-ranks or whatever
Title: Re: Yo
Post by: TheGucc on April 03, 2018, 08:20:20 AM
yes, giik and gucc, the dynamic duo sort of

is dedelruf even on this forum ??? ??? ???
Title: Re: Yo
Post by: TheGucc on April 03, 2018, 08:31:44 AM
more importantly, who even drew highjump ??? ???
Title: Re: Yo
Post by: TheGucc on April 03, 2018, 08:48:05 AM
MOST IMPORTANTLY HO W DO YOU PRONOUNCE DEDELRUF??????????

DE - DELL - RUFF?!?!?! DEE - DILL - RUFF?!?!?!


Jasdhasidhahdwehuidhfduisuajsdisokaskeleton
Title: Re: Yo
Post by: dcco on April 03, 2018, 10:43:10 PM
i did s-ranks for the devil and the robot and i wanted to s-rank all of them since those were pretty much the hardest ones but i got bored but it was good imo
Title: Re: Yo
Post by: TheGucc on April 04, 2018, 12:52:54 AM
dcco what ausep stuff did you do sudjfmidkqndhtnrkfrksjfnsnsjfasdf
Title: Re: Yo
Post by: TheGucc on April 04, 2018, 09:01:37 AM
juner is you dedelruf?????
Title: Re: Yo
Post by: dcco on April 04, 2018, 03:20:08 PM
i always thought dedelruf was one of the random mmgfers

i dont think i worked on ausep. i was going to draw some of the late game backgrounds but i didnt want to in the end

https://www.reddit.com/r/speedrun/comments/89p1uj/wr_cat_planet_any_no_oob_238617/
Title: Re: Yo
Post by: dcco on April 04, 2018, 03:23:44 PM
those were the days though..... lmao it's weird to think that when i first joined the mmgf i was in high school. now im in grad school......... i sure had a lot of free time.
Title: Re: Yo
Post by: juner on April 04, 2018, 04:56:19 PM
can confirm i'm not dedelruf
Title: Re: Yo
Post by: TheGucc on April 04, 2018, 08:09:01 PM
as such, the hunt for dedelruf continues...
Title: Re: Yo
Post by: 🐰 goodies 🐰 on April 04, 2018, 09:18:54 PM
dedelruf...furledel...fur ladle

Johnny, your mother is being held at the golf course
Title: Re: Yo
Post by: aimaina on April 04, 2018, 09:30:38 PM
pretty sure dedelruf isnt here, after the cataclysm most mmgfers fled to the georgedrome rather than helixc (the precursor of the cuteyzone)
Title: Re: Yo
Post by: hubol on April 04, 2018, 10:33:43 PM
i think i might be dedelruf?????? :o
Title: Re: Yo
Post by: TheGucc on April 05, 2018, 04:01:39 AM
the darn guy didn't even leave any email or anything, just an enima

darn i wanted to ask ausep stuffs
Title: Re: Yo
Post by: hubol on April 05, 2018, 04:20:46 AM
just an enema

yeah sorry gucci i dont think most cuteyzoners were stoked about ausep
Title: Re: Yo
Post by: TheGucc on April 05, 2018, 04:23:32 AM
darn g button being a fool


understandable
Title: Re: Yo
Post by: aimaina on April 05, 2018, 04:31:46 AM
what im wondering is whens someone going to show up really curious about the development history of the Jumper Community Project
Title: Re: Yo
Post by: hubol on April 05, 2018, 04:41:30 AM
what was that like
Title: Re: Yo
Post by: aimaina on April 05, 2018, 05:07:45 AM
originally it was going to consist of a remake of j1 & j2 with worse physics, along with bunch of new content called the Special Game. but matt didnt find out about the remake part until we had already done a huge chunk of it and then he told us he didnt want us using his level designs, so we had to scrap all of it. i think barely anything of the special game was ever finished except for a pretty nonsensical intro cutscene and a sector called "The Hole". there was also an extremely bloated and laggy level editor whose main feature was having lots of different kinds of doors, like u know how j2 had switch doors, electric doors, and star doors..... well what if there was a door for every possible variable you can think of as well as a corresponding "anti-door" that behaves in the opposite way? thats the kind of question the jcp set out to answer. eventually people just kinda lost interest in it and it died

heres a pic of the secret members-only development forums.....
(https://i.imgur.com/GEN4IDs.png)
Title: Re: Yo
Post by: TheGucc on April 05, 2018, 05:18:25 AM
ausep vs jumper project




hmm who win
Title: Re: Yo
Post by: hubol on April 05, 2018, 05:27:45 AM
lol didnt want you using his level designs, thats cool

i like how the thought process behind doors was to make a million different versions instead of making a single one with a bunch of configurable properties
Title: Re: Yo
Post by: vgperson on April 05, 2018, 05:28:34 AM
You've neglected to mention the best thing to come out of the JCP. (http://vgperson.com/other/DBSBossTheme.mid)

A lot of Special Game was "planned," but not made, because naturally that's the sort of project it was. There were like 13 sectors, or maybe 14 since there was a split path at one point. Most of the sectors had nonsense bosses. I have a text file with cutscene descriptions like this:

Quote
Ogmo walks into a room made of golden blocks. There's a pile of gold blocks in the corner blocking the exit. Ogmo wall jumps on the blocks, but they don't break. "HALT! WHO IS THIS FOOLISH MORTAL WHO DARES DISTURB THIS TOMB?!" Ogmo jumps and backs away, shaking. The Guardian comes from off the right side of the screen. "AH... IT IS YOU, OGMO. I HAD A FEELING YOU WOULD COME HERE. BUT YOU HAVE ALREADY DONE TOO MUCH DAMAGE TO MY MASTER'S PLANS... IT IS ABOUT TIME THAT YOU SHOULD BE STOPPED!"

Also the final boss was The Boss's Ghost but there was a secret ending for getting all the gems where you met the True Mastermind (represented by a black circle) that Dabomstew came up with but didn't tell anyone what it was actually supposed to be, and also I think we were going to add Dim dimension-switching.

making a single one with a bunch of configurable properties

You are seriously overestimating our past coding abilities.
Title: Re: Yo
Post by: hubol on April 05, 2018, 05:29:25 AM
is Newest GMD Topic the 2005 version of game maker version control
Title: Re: Yo
Post by: aimaina on April 05, 2018, 05:36:34 AM
wow nice u still have the classic dabomstew boss midi...... theres a big music thread on the jcp forums with links to a bunch of midis but theyre all hosted on your old "5gigs" site or on "Microtech"

the music list does have sector names though......

Sector 1 (The Ice Cave)
Sector 2 (The Volcano)
Sector 3 (The Beach)
Sector 4 (The Ocean)
Sector 5 (The Underwater Base)
Sector 6 (The Space Ship)
Sector 7 (The Moon)
Sector 8 (The Space Base)
Sector 9 (The Asteroid)
Sector 10a (The Wasteland)
Sector 10b (The Deep Jungle)
Sector 11 (The Hole)
Sector 12 (The Pyramid Temple)
Sector 13 (The Holy Room)

it also has boss names.....

Sector 4 Boss (Octupus)
Sector 8 Boss (Defense System)
Sector 12 Boss (Guardian)
The Boss's Ghost
Secret Boss

is Newest GMD Topic the 2005 version of game maker version control

yes thats exactly what it is. to avoid merge conflicts people were supposed to post in the thread that they were editing the gmd so nobody else would edit it at the same time
Title: Re: Yo
Post by: hubol on April 05, 2018, 05:39:13 AM
You've neglected to mention the best thing to come out of the JCP. (http://vgperson.com/other/DBSBossTheme.mid)

i had to test to make sure my media player's midi synth was working properly after hearing this :-X (it was working perfectly fine)

Quote
Ogmo walks into a room made of golden blocks. There's a pile of gold blocks in the corner blocking the exit. Ogmo wall jumps on the blocks, but they don't break. "HALT! WHO IS THIS FOOLISH MORTAL WHO DARES DISTURB THIS TOMB?!" Ogmo jumps and backs away, shaking. The Guardian comes from off the right side of the screen. "AH... IT IS YOU, OGMO. I HAD A FEELING YOU WOULD COME HERE. BUT YOU HAVE ALREADY DONE TOO MUCH DAMAGE TO MY MASTER'S PLANS... IT IS ABOUT TIME THAT YOU SHOULD BE STOPPED!"

threats are obviously the best way to do game dialog. that was my takeaway from aus
Title: Re: Yo
Post by: aimaina on April 05, 2018, 05:43:03 AM
oh wait actually it seems there was a separate thread (the "info center") which was regularly (?) updated with the current person who is editing, so u had to check that to see if the gmd was free for editing.....
Title: Re: Yo
Post by: hubol on April 05, 2018, 05:43:53 AM
sounds convenient
Title: Re: Yo
Post by: SquareWheel on April 05, 2018, 10:47:29 AM
The project had the mantra of "Ignore bugs and go add some new content".

For some reason it was extremely buggy??
Title: Re: Yo
Post by: dcco on April 05, 2018, 11:30:25 PM
For some reason it was extremely buggy??

thought this was referring to joogle
Title: Re: Yo
Post by: hubol on April 06, 2018, 01:40:13 AM
it probably applies to most games made by teens tbh
Title: Re: Yo
Post by: wilde32 on April 10, 2018, 12:45:51 PM
post
Title: Re: Yo
Post by: TheGucc on April 14, 2018, 05:54:11 AM
ay giik do you have any contact with theacfreak?
Title: Re: Yo
Post by: TheGucc on April 18, 2018, 05:40:01 AM
wow nice u still have the classic dabomstew boss midi...... theres a big music thread on the jcp forums with links to a bunch of midis but theyre all hosted on your old "5gigs" site or on "Microtech"

the music list does have sector names though......

Sector 1 (The Ice Cave)
Sector 2 (The Volcano)
Sector 3 (The Beach)
Sector 4 (The Ocean)
Sector 5 (The Underwater Base)
Sector 6 (The Space Ship)
Sector 7 (The Moon)
Sector 8 (The Space Base)
Sector 9 (The Asteroid)
Sector 10a (The Wasteland)
Sector 10b (The Deep Jungle)
Sector 11 (The Hole)
Sector 12 (The Pyramid Temple)
Sector 13 (The Holy Room)

it also has boss names.....

Sector 4 Boss (Octupus)
Sector 8 Boss (Defense System)
Sector 12 Boss (Guardian)
The Boss's Ghost
Secret Boss

is Newest GMD Topic the 2005 version of game maker version control

yes thats exactly what it is. to avoid merge conflicts people were supposed to post in the thread that they were editing the gmd so nobody else would edit it at the same time

do anybody have those midi"????????
Title: Re: Yo
Post by: aimaina on April 18, 2018, 06:15:13 AM
vgperson might.....

if not your best bet is to download the old demo (http://vgperson.com/games/JCPresent.zip (http://vgperson.com/games/JCPresent.zip)) and do one of the following:
- run it through a gm decompiler and get the midis from the gmd/gm6/gmk/whatever file
- run the game, then go to Appdata/Local/Temp under your user folder and look for a folder called gm_ttt_something (if there are multiple then look for the most recently modified one). it should contain all the sound files from the demo, they wont have nice names tho
Title: Re: Yo
Post by: TheGucc on April 18, 2018, 07:14:11 AM
i dont even have all decompilers



nice
Title: Re: Yo
Post by: vgperson on April 18, 2018, 07:18:10 AM
I have the last version of the game, so I extracted the Special Game MIDIs. (http://vgperson.com/other/JCPMusic.zip) Though I want to say there were some non-MIDI songs that I may have had, but can't seem to find. Still, there's a full Special Game soundtrack... with some very direct theme repetition... and Sector 8's music is literally Sector 7's again.

Other notes: Jumper 2's final boss and ending themes, being original compositions not included with the J2 source, were replaced with the Final Fantasy 3 (NES) boss music and the Zelda 1 ending music respectively. The main menu music is "Intro Theme from Crash Bandicoot N-Tranced," which I don't think I ever knew. And the editor music is Team Magma/Aqua Hideout from Pokemon Ruby/Sapphire.

EDIT: I found a thing with original filenames, so I added who composed what for most of them.

(Yes, for some reason me7356 is credited in the filename for Sector 8 but not 7 despite it being exactly the same file.)
Title: Re: Yo
Post by: vgperson on April 18, 2018, 07:39:55 AM
Okay, I also found the real deal: all the music ever made for the JCP (http://vgperson.com/other/JCPUnusedMusic.zip), which also has indications of what the composers had in mind with each song.

Witness all three versions of a song I titled "Probably Finished"! Heed my warnings for me7356's incredibly loud music! Listen to the original Temple Boss Theme before Dabomstew made it a true classic! And also a bunch of limp remixes of actual songs from Jumper.
Title: Re: Yo
Post by: aimaina on April 18, 2018, 07:52:02 AM
wow sweet i will definitely check out these hot midis once i install a music player on my new computer......
Title: Re: Yo
Post by: TheGucc on April 18, 2018, 09:03:41 AM
aint that neat

hey, i know it sounds a bit scummy but,


can i use those for adls??
Title: Re: Yo
Post by: hubol on April 18, 2018, 02:41:32 PM
gucci i dont think anyone is going to get upset about you using 10 year old midis from an unfinished fan community project. if you care that much then credit the songs to the appropriate people and your local cutey archivist vgperson
Title: Re: Yo
Post by: aimaina on April 18, 2018, 07:17:51 PM
if you wanna use random peoples midis without asking them, a good source for original midis is: https://www.purezc.net/index.php?page=music&type=MIDI&sort=title&sortdir=A-Z

i think we stole a couple of purezc midis for joogle
Title: Re: Yo
Post by: TheGucc on April 18, 2018, 08:31:58 PM
the reason i ask is bc our team has a pretty strict rule on not using midis other than one's we've made, except for the fact that ours are trash lmaoxd except for Rare Pickle and maybe RSK
Title: Re: Yo
Post by: hubol on April 18, 2018, 08:51:57 PM
this must be the least strict "pretty strict" rule ever
Title: Re: Yo
Post by: aimaina on April 18, 2018, 09:07:26 PM
hey i found this hot link for "An Unofficial Story" on the cutey archive and it actually isnt broken http://www.mediafire.com/file/vco1zdabhhb69sj/AnUnofficialStory_V0_16.zip
Title: Re: Yo
Post by: TheGucc on April 18, 2018, 09:12:16 PM
> i have al versions of aus fangame