Author Topic: All To Get Her  (Read 104736 times)

aimaina

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Re: All To Get Her
« Reply #270 on: August 20, 2017, 03:46:45 AM »
ok i got 19:34.0!! :sonic: uploading vid...
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aimaina

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Re: All To Get Her
« Reply #271 on: August 20, 2017, 04:16:54 AM »
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vgperson

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Re: All To Get Her
« Reply #272 on: August 20, 2017, 04:43:28 AM »
It truly was The Run...

Also nice work starting the ATGH speedrunning community by posting it on the itch.io forum. Now that you've retired, maybe you can make levels instead??

aimaina

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Re: All To Get Her
« Reply #273 on: August 20, 2017, 04:55:25 AM »
hmm i already retired from level making after releasing my masterpiece "flufftown catacombs".... maybe i could come out of retirement to make some levels where you arent muted the entire time.... but im not sure.....

also i actually still havent done a mom playthrough to see those cutescenes yet....
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aimaina

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Re: All To Get Her
« Reply #274 on: August 20, 2017, 04:58:50 AM »
u should add sub-1 staff time multiplier so i can see how low i can set it & still beat all the times.....

actually dont because i need to stop playing this game & do work & stuff.....
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aimaina

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Re: All To Get Her
« Reply #275 on: August 20, 2017, 05:03:21 AM »
dang editing the registry to set the staff time multiplier below 1 doesnt work....
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vgperson

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Re: All To Get Her
« Reply #276 on: August 20, 2017, 05:06:11 AM »
Yeah, it's currently set to only modify times if it's over 1x, otherwise it uses the base times. I'm not sure if I want to add it.

EDIT: But maybe the thing I would want to do is show the lowest sub-1x multiplier beaten by each of your level times? I dunno where that info would fit, though.
« Last Edit: August 20, 2017, 05:10:37 AM by vgperson »

aimaina

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Re: All To Get Her
« Reply #277 on: August 20, 2017, 05:38:16 PM »
optimized my time's.....

total: 16:49.9

i now await time's challengers.....

i only found a few significant new strats in the process....
didnt know spike jumps like this were possible last time i looked at area 1.... (0:18)

this one is kinda obvious but i didnt figure it out until now (0:16)

another obnoxious spike jump (0:06)

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aimaina

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Re: All To Get Her
« Reply #278 on: August 21, 2017, 02:15:37 AM »
i did the moms playthrough.... the cutescenes were good and added a lot to the characters....

some weird things:
- i lost my bombs/boxes in 6-1
- i didnt have limit break in 6-1 (in girls side i do)
- there isnt really an explanation for the moms getting limit break.... in my original playthrough i assumed it was just Mom Strength but that doesnt work since they dont have it for the whole game
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vgperson

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Re: All To Get Her
« Reply #279 on: August 21, 2017, 02:40:56 AM »
The first two were caused by an oversight in the full scene that made it always think you were in the girls playthrough. (EDIT: Okay, turns out it was a little more complicated than that.) It should work properly with Skip Scenes on, though.

Your assumption is what I wanted people to think at first, only to realize with the mom scenes that it's just a more understated version of why Brooke limit breaks. (Heck, kind of their whole thing is being similar to the girls but more understated.) Actually, maybe I'll add the "Limit Break!!" message at the opportune moment to make it more clear.

Also, I noticed some pretty broken stuff with the editor (like how it'll load in main game levels over blank screens...), so I'll be fixing that soon.
« Last Edit: August 21, 2017, 03:02:50 AM by vgperson »

aimaina

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Re: All To Get Her
« Reply #280 on: August 21, 2017, 03:05:21 AM »
why doesnt berserk+limit break work..... my amazing puzzle idea is ruined
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vgperson

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Re: All To Get Her
« Reply #281 on: August 21, 2017, 03:07:57 AM »
What, so you could go at 22.5-degree angles? That just seemed too bizarre and unsuited for the grid nature of the game.

aimaina

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Re: All To Get Her
« Reply #282 on: August 21, 2017, 03:16:13 AM »
is there a way to edit dungeon names after u create them? not screen names but the name for the whole dungo

i guess i can just type the name in here

AllToGetHer|Orb of Doom....|DwAAAAACAegEAAEyATABMAvgCAAACuADACAdAAogMGAAAgoAAuAFDwFcXOAFDwEKYeAEDyAA4CMPAhQVDOADLwEUFSAQ4AI/IA4AFOADDyAQ4AEvAHigpOACL2AA4AwP4AMAIN/g0wABCws=
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aimaina

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Re: All To Get Her
« Reply #283 on: August 21, 2017, 03:20:11 AM »
also i was just thinking normal diagonal berserking but being able to do it in more places with the longer cursor range.... but on closer inspection it seems like whether u can berserk is based on character position and not cursor position
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vgperson

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Re: All To Get Her
« Reply #284 on: August 21, 2017, 03:25:28 AM »
There's no in-game way to rename dungeons, but it's just based on filename, so you can go into the dungeons folder and rename the files (or folders, for the editable ones). And yeah, dungeon strings just have them out in the open to change to whatever you want (although it gets truncated on import if it's too long). But maybe I could add it if you right-click on a dungeon name.

Yeah, it's only supposed to be unusable if it would cause you to immediately hit a wall and Chill. Though I think it may be a little broken, causing it to think that incorrectly in specific cases.