nice..... was that your first run? if not do u remember the time/deaths for your first run? trying to get some data on how hard the physics are 2 get used to
i actually ended up switching to only using integers for movement & it was less annoying than i thought, i just have a "number of subpixels" variable (set to 10 for this game) that i multiply all the physics/movement constants by in the create event, alternate x/y variables that track subpixels, & versions of place_free/place_meeting that work with subpixels..... then i replaced everything in my code with the subpixel versions and it kinda just worked