Author Topic: jump3  (Read 6817 times)

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aimaina

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Re: jump3
« Reply #180 on: February 14, 2018, 04:04:12 AM »
before i forget about it heres a jif i recorded of me getting a 40 second time in kitty racer.....
Spoiler (click to show/hide)
whats everyones best kitty race times? i didnt get much feedback on how hard it is to get good times other than the one thing juner said......

hubol

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Re: jump3
« Reply #181 on: February 14, 2018, 04:15:24 AM »
i barely got 52 i think i wanna try to do it some more before i check your jiffy peanut butter

aimaina

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Re: jump3
« Reply #182 on: February 14, 2018, 04:22:43 AM »
go for it gamer..... my jify uses a silly strat but it doesnt actually save a lot of time, i can get like 42 without it

aimaina

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Re: jump3
« Reply #183 on: February 14, 2018, 04:25:24 AM »
actually i can get 40 without the silly strat apparently..... i still feel like its slightly faster tho

aimaina

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Re: jump3
« Reply #184 on: February 14, 2018, 05:08:03 PM »
someone said their best time was 75 seconds..... i think i really underestimated how hard this game is as usual lol

somehow i never get better at judging how difficult my games are for other ppl.....

hubol

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Re: jump3
« Reply #185 on: February 14, 2018, 05:42:26 PM »
75 seconds sounds like theyve missed an important mechanic or somethibg

aimaina

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Re: jump3
« Reply #186 on: February 14, 2018, 05:44:04 PM »
yeha mabey....

aimaina

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Re: jump3
« Reply #187 on: February 14, 2018, 08:26:25 PM »
i watched a friend play for the first time & it was very informative..... it seems like beginner kitty racers dont have a good grasp of speed/size management and will stay small for long stretches even when there is lots of space to grow. filling as much space as possible is probably the most important kitty racing technique..... my friend also had seemed to have trouble making small size adjustments & would hold the expand/shrink buttons longer than necessary, often resulting in getting stuck or moving at suboptimal speeds. they did considerably better after i demonstrated how to get a 44-second time

i also see why it hasnt got many comments or much enthusiasm even though i personally think its one of the most funnest games ive made in a while..... if you arent good at it then its just a very awkward experience with slow ass movement and lots of getting stuck on walls..... i guess people just didnt wanna break it to me :(

i think to get other people to enjoy it i would need to have like some super easy tutorial trax, and maybe ai kittys that demonstrate the basics of movement..... but its probably not worth the time to expand the game.....

hubol

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Re: jump3
« Reply #188 on: February 14, 2018, 08:31:39 PM »
something that might help is a clear indication of when you become stuck while growing, like maybe the kittey frowns or meows at you or changes to deeper color

hubol

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Re: jump3
« Reply #189 on: February 14, 2018, 08:32:10 PM »
well nevermind because i guess optimally you would grow/shrink while moving so you would be able to tell when youve stuckinated

aimaina

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Re: jump3
« Reply #190 on: February 14, 2018, 09:01:44 PM »
im working on a prototype where you can choose between three types of transmission for your kitty.....
  • automatic: expanding/shrinking is done automatically (but inoptimally)
  • semi-automatic: expanding is manual, shrinking is done automatically when you collide with a wall
  • manual: the current way it works

aimaina

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Re: jump3
« Reply #191 on: February 14, 2018, 09:43:55 PM »
heres the prototype..... let me know what you thinks..... http://love-game.net/kittyracing_proto/

vgperson

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Re: jump3
« Reply #192 on: February 14, 2018, 09:51:55 PM »
How is the auto-expanding supposed to work? Full and semi-auto seem exactly the same to me - only shrinking when I hit walls. The idea sounds good, though.

aimaina

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Re: jump3
« Reply #193 on: February 14, 2018, 09:58:29 PM »
oh did i fuck something up? dang i cant fix it for a while bc i just left to do stuff....

SquareWheel

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Re: jump3
« Reply #194 on: February 14, 2018, 09:59:13 PM »
Er, 94 seconds on my first go (manual).  But I think I did four laps instead of three?  Not sure if I had to touch the disco ball each time.

Anyway I would say semi-automatic is the most fun mode.  Shaved about 30 seconds off on try #2.