u dont have to be sorry
hmm i have gamepad support but the triggers just behave like regular buttons..... not sure if its worth making them work as fancy analog jumping controls, that seems like something few people would use
"frame exaggerating" is an interesting idea.... it would help even things out a bit across different keyboards, like if frames 1 and 2 did the same jump then it would sorta equalize me & vgs keyboard, & if frames 5 and 6 did the same jump then you would be able to do small jumps much more consistently.... ill probably implement it & see how it feels
i wonder if its possible to get consistent at hitting 5-frame inputs (or lower) on your keyboard with some practice? the hardware can detect inputs as short as 2 frames, so maybe theres a better tapping technique u can use.... i usually hover my finger like 1cm above the key and then forcefully strike it, which is quite different from my "mashing" technique (rest finger on key and vibrate) but maybe u mash in a more strikey way