Author Topic: Sparkly Rainbow Kitty Fluff Adventure  (Read 39736 times)

aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #60 on: June 28, 2018, 10:18:14 PM »
i think i found the cheesy workaround & implemented it....

i also added the chuchino tribute to the ending (and made some other minor changes to the ending so its less "jokey")

there are some secret full-size chus that arent used anywhere in the game files.....
love-game.net/sparkle/html5game/kittey_texture_0.png
love-game.net/sparkle/html5game/kittey_texture_1.png
love-game.net/sparkle/html5game/kittey_texture_2.png
love-game.net/sparkle/html5game/kittey_texture_3.png
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Giik

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #61 on: June 28, 2018, 10:40:28 PM »
aww, he's beautiful
he looks like you guys took great care of him, i'm sure he was happy as he could be the entire time you had him around

<3

(i'm actually tearing up a bit cause he reminds me of our old cats too)

aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #62 on: June 28, 2018, 10:57:49 PM »
aww thanks thats so nice..... ;n;

i think i will release at 7:30pm est.... (half an hours)
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Giik

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #63 on: June 29, 2018, 02:07:12 AM »
so where should i link people to? just directly to game's URL or is there some public place you announced it on?

aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #64 on: June 29, 2018, 02:24:26 AM »
you can link to my tweet about it, thats generally where i post my stuffs.... https://twitter.com/sylviefluff/status/1012478325523021824

i also posted it on glorious trainwrecks if u prefer that to a tweets.... https://www.glorioustrainwrecks.com/node/11186
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aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #65 on: June 29, 2018, 09:17:42 AM »
btw heres the cute full game map i generated (spoilers for absolutely everything)
Spoiler (click to show/hide)
it includes the level design change i made like 15 minutes ago (added an extra column of blocks to make it easier to escape the starting area.... i wanted it to be tricky but i didnt want people to give up there and someone did..... i think the long horizontal jump was a lil too precise)

im really proud of this sparkly kittey game.....
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aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #66 on: June 29, 2018, 09:30:12 AM »
i uploaded the soundtrack here..... love-game.net/sparkle-ost

what is your favourite songs.....
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hubol

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #67 on: June 29, 2018, 12:52:16 PM »
yay im gonna play 2-day!!! love u sorry about chuchino

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #68 on: June 29, 2018, 01:46:07 PM »
ahh [sp]the heart zone next to the grassy cave has some pretty tricky jumps and its pretty annoying to wait for the kitty to stop bouncing so u can retry. also the jump between screens there is pretty rough[/sp]

aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #69 on: June 29, 2018, 02:52:08 PM »
lol yeha that area is super annoying.... i dont know if i should change it, i kind of like the idea of having one annoying hardcore platforming area

if u give up & wanna skip it you can [sp] press ctrl+shift+g to toggle ghost mode which lets you go thru walls & fly [/sp]
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aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #70 on: June 29, 2018, 04:06:40 PM »
i just had a cool&cute idea for a secondary goal other than beating the game......
Spoiler (click to show/hide)
once i test it a bit more thoroughly ill probably upload a new version. thanx giik for making the thing that shows which hearts go in which locations its very helpful for this
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hubol

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #71 on: June 29, 2018, 04:20:19 PM »
oh ok i didnt know if that area was supposed to be annoying or not

aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #72 on: June 29, 2018, 04:35:10 PM »
bingo update is live..... if u cant beat the game see how many bingos u can get..... :honeydew:
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dcco

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #73 on: June 30, 2018, 04:38:06 AM »
i would say that from like a game design perspective the jumping mechs are probably not """"fun"""" but i think ignoring those kind of conventions is what makes the game interesting and having an annyong hardcore platforming section based on them is part of it.

aimaina

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Re: Sparkly Rainbow Kitty Fluff Adventure
« Reply #74 on: June 30, 2018, 05:35:36 AM »
yeha i think the movement being super bouncy and floaty is important in some way that i have trouble articulating..... for me it evokes this wonderous feeling of being a magical sparkly kitty that i dont think would probably really be there if the kitty just controlled very tightly like smw mario or something....

getting rid of the bounceyness would make platforming sections less awkward but i think it would also change the emotional experience.....

i dont really know if having a super tight platforming challenge with these mechanics was a good idea or not though lol i think probably most people will find it annoying and a lot will give up on it..... but sometimes the annoying stuff in a game is the most memorable.... that was my reasoning sort of
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