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sbw2
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Author
Topic: sbw2 (Read 175236 times)
suizinshu
Cuter
Posts: 151
Cutes: 69
house finch
Pronouns: she/her
Re: sbw2
«
Reply #30 on:
February 16, 2016, 04:54:52 AM »
Do the waveforms fill up or are they generated as it goes?
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #31 on:
February 16, 2016, 05:29:46 AM »
sadly those are just prerendered sprites
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #32 on:
February 18, 2016, 04:32:54 AM »
heres something i messed up today
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #33 on:
February 18, 2016, 05:29:18 AM »
hey baby
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dcco
Cutest
Posts: 469
Cutes: 112
Re: sbw2
«
Reply #34 on:
February 18, 2016, 04:46:34 PM »
without me?
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #35 on:
February 19, 2016, 03:23:26 AM »
bobuck
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suizinshu
Cuter
Posts: 151
Cutes: 69
house finch
Pronouns: she/her
Re: sbw2
«
Reply #36 on:
February 20, 2016, 10:08:28 PM »
which is the program?
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #37 on:
February 20, 2016, 10:29:46 PM »
if ur talking about modeling programs then i use blender
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #38 on:
February 20, 2016, 10:32:21 PM »
also i fixed the coat
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #39 on:
February 26, 2016, 05:31:11 AM »
i finished this minigame today im pretty happy with it!!!!
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #40 on:
March 02, 2016, 11:37:59 PM »
bogusona builder is goin well
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #41 on:
March 04, 2016, 01:37:37 AM »
i made a whole bunch of improvements so now you can draw a pretty huge # of lines without it eating a huge amount of memory or processing power
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SquareWheel
Administrator
Cutester
Posts: 802
Cutes: 139
Re: sbw2
«
Reply #42 on:
March 04, 2016, 02:01:45 AM »
Yaay. Optimization is the best.
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hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #43 on:
March 12, 2016, 10:38:15 PM »
Logged
hubol
Cutesterest
Posts: 1135
Cutes: 630
Re: sbw2
«
Reply #44 on:
March 22, 2016, 05:55:11 PM »
i finished this segment of the game...... i think my next idea is to work on another ingame locale or work on a minigame thats based on 121 lol....
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sbw2