Cutey Zone
General Category => Cute Discussion => Topic started by: dcco on December 22, 2019, 06:29:57 AM
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i feel like classic forum / discussion board are dying and it made me sad thinking about it the other day
also sorry everyone i havent been playing yore games lately grad school make me sad
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hang in there gamer, sounds tough.......
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They might have fancy chat applications, but this is still teh place to be.
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cat planet forum
the place to be
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I can't tell if forums died due to developing taste of the populace or a deliberate attempt by social media corps to centralize us in one place to pump full of advertisements.
Considering the quality of what it's been replaced with I'm pretty skeptical of the former.
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I'd guess it has more to do with people being drawn towards constant feeds of information. That seems to be the general direction of things.
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I think the popularity of Discord kinda shows how popular the concept still is
Facebook also took over the groups side of things, previously companies or groups or whatever would have a forum, now it's a Facebook group
I miss it too tho, I should probably join a Discords or something
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Goodness, I got a "some other person posted before you" before that last post
The forum lives
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Teehee, our posts are touching.
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Teehee, our posts are touching.
Steady on, I'm a married man, this isn't like the old days, with all the free love that was going on in here
Wait do I need to do /s nowadays?
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I was in Discord the other day trying to type out what I learned trying to manipulate the RNG in a video game. What a terrible format for long-form thoughts.
As is almost every other medium.
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Long-form stuff I type out in a separate text document, then copy over. Sometimes adding breaks for the 2,000 character limit.
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I save time by getting halfway through a paragraph and then deciding not to post it at all
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It's not even the typing out, it's that the only people who will read it are those who happen to be paying attention to Discord at that very moment. Nobody's scrolling back to the past to read people's blogs.
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Now what would be cool is an app like Discord but have a learn-ed machine trying to detect "topics". When it (or maybe server moderators) detects popular topics being discussed those messages get pulled out and put into a "topic index" section of the app. So people can come back later and contribute to the topic without being worried about whatever is going on in the live chat portion of the app at that moment.
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You could probably do that sort of indexing with just a bot that sits on top of the server. Connecting a Discord server to some forum-like thing would be an interesting thing to try.
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Now what would be cool is an app like Discord but have a learn-ed machine trying to detect "topics". When it (or maybe server moderators) detects popular topics being discussed those messages get pulled out and put into a "topic index" section of the app. So people can come back later and contribute to the topic without being worried about whatever is going on in the live chat portion of the app at that moment.
It could be manual with a human moderator
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Did you guys see this?
https://www.3dbuzz.com/
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I did not.
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Since I figure every single one of you have built more games than me... material any good?
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have any of you guys ever invested significant time into semi-formal learning of game-making craft, and if so what resources did you use? in terms of graphics / coding ive pretty much never read any tutorials or anything except for very specific stuff that i was interested in doing like how spelunky generates its rooms or how sonic does slopes
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as an aside to this - did y'all know that a full de-compilation of super mario 64 to c has been completed (although it's not yet fully commented)
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Heard something about that. Should be interesting to reverse engineer.
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yeah and the romhacking community has already started making some crazy stuff with it. custom bosses et al
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i heard about sm64 stuff—pretty cool.
i dont think ive really followed tutorials for gamestuff. i once tried watching a blender tutorial to learn how to make models but i got bored and just learned the bare minimum... never watched a tutorial on programming. otherwise, most of my life i have had a mentor to help me with making games :-)
for me it is not about constantly knowing everything about the media i am in (games, music, video, etc), but rather gaining knowledge as needed to solve problems that block me from making what i want to make. and problems i run into are usually pretty specific so google often saves the day...
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Pretty similar experience here. I don't enjoy reading/watching tutorials because it never focuses on the thing I want to learn about in that moment. I'm more likely to reference the docs when I have a specific question, and then keep on trucking until the next blocker.
I've been playing around with Godot a little bit recently. It's not that mature yet but I like its design. Scenes seem more logical than Gamemaker's Rooms. New release just came out today.
https://godotengine.org/article/here-comes-godot-3-2
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I've tried to follow tutorials for gamethings lots of times but tire out quickly. I find I learn a lot more when i'm given a problem or overall objective to go out and self-learn, rather than following a script. But then I have an issue with finding a problem I want to solve or a game idea I think i'm capable of...
I've found pico-8's tightly integrated environment helps me to get stuff done but it's a bit of a crutch and i'm still in a very kinda, sequential mindset when it comes to actually programming game logic etc