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Messages - aimaina

1
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: November 02, 2023, 09:22:58 AM »
i've only had a month or so to sit with it but i think void stranger is one of my favourite games of all time

2
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: October 27, 2022, 07:03:26 PM »
https://ldtk.io/ i have not used this (i use the game maker room editor) but i saw gifs of it on twitter and it looked pretty sick. might be worth checkin out if ogom isnt good

3
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: September 13, 2022, 06:48:48 PM »
despite everything a lot of good as hell shit came out of the forum that made celeste....

4
Cute Discussion / Re: Holey fuck, the game is out.
« on: September 08, 2022, 12:35:45 PM »
hahaha

5
Cute Discussion / Re: Anyone still have Jumper Two sectors?
« on: August 26, 2022, 11:14:08 PM »
and check here for the various editor versions https://wescook.ca/helix/

6
Cute Discussion / Re: Anyone still have Jumper Two sectors?
« on: August 26, 2022, 11:12:11 PM »
i think that sector archive is actually pretty extensive, it is the most complete one i know of :honeydew: and i doubt anyone from outside this community put together a bigger one without our knowledge....

7
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: May 31, 2022, 08:28:29 PM »
i like anodyne a lot, though mostly because of the postgame.... if it wasnt for how cool the postgame is i would probably think it is just ok. i wanna get around to playing anodyne 2 some time

8
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: February 25, 2022, 07:24:09 PM »
hi! i found this place through "clockwork calamity in mushroom worlds' : what would your do if the time's stopped tick ing? "
i'm excited to enter the world, but Eivlys wants my soul and I don't k now if it will be ok to just sign it away like that!
is there a guarantee that by the end of the game, i will have my soul back? thank you!
oh hello.... sorry you do not get the soul back but you can have this honeydew :honeydew:

9
Cute Discussion / Re: attn: quakster
« on: October 30, 2021, 02:13:38 PM »
hi :honeydew:

10
Cute Discussion / Re: ducko game
« on: October 26, 2021, 03:49:17 PM »
aw that looks cute & cool.... is the music from another game? it sounds vaguely familiar to me

11
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: October 20, 2021, 07:40:10 PM »
yeah i barely play games anymore i just make em..... i kind of want to get back into hard core gaming so i built up a list of "games i want to play eventually" but i havent actually played any of them yet

12
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: October 19, 2021, 11:57:47 PM »
theres a discord i am in where people have been talking about how they miss forums..... forums are pretty fucking sick!!!

13
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: October 19, 2021, 11:55:17 PM »
recently i enjoyed this game https://june-flower.itch.io/washout-spire it is a cool hard freeware platformer like in the good old jumper days. i feel like i flip back and forth between liking these kinds of games and finding them very boring. this one i liked and i got really into it and made a video with commentary....

14
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: October 19, 2021, 11:46:09 PM »
i had great times with zero mission and fusion when i was younger but for some reason i have no interest in playing dread.... i keep hearing good things about it though

15
Cute Discussion / Re: Official Video Games Topic for the Year 2022
« on: August 14, 2021, 03:24:21 PM »
i think general purpose game engines like gamemaker and unity give you more than enough control to implement whatever mechanics and little details you want. the "low level" stuff you have less control over would be internal engine aspects like "what order does the game loop process things in" and "how do rendering instructions get batched and sent to the gpu", but even if these internal things are implemented differently from how you like to do it, the engines are flexible enough at a higher level to let you make basically whatever kind of game you want