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Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 06, 2017, 06:26:09 AM »
Updated both builds with a bunch of miscellaneous stuff. I changed most timer displays to leave out the minutes unless necessary, added an All Times option in Level Select to view your times all in one place as well as area total times, added data deletion to Options, made Level Select level numbers red for visibility, made "unset" times show as dashes instead of 9:59 or whatever, and had it keep your Level Select cursor position across executions.
Still planning to address some controller things for two-player soon, but I'll probably actually start making Area 2+ now. Thanks for the testing so far, everyone! I mean, I would've discovered how levels didn't actually load eventually, but probably not a lot of the other stuff.
Still planning to address some controller things for two-player soon, but I'll probably actually start making Area 2+ now. Thanks for the testing so far, everyone! I mean, I would've discovered how levels didn't actually load eventually, but probably not a lot of the other stuff.