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Messages - aimaina

916
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 10:33:43 PM »
backtracking to previous levels is broken

917
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 10:23:13 PM »
nah theres no need to add that probably

also u can still get 5.43 by standing a half-tile away from the door and running at the right time, so i dont even need to change that time

918
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 10:13:43 PM »
changes that shorten times are ok imo.... changes that lengthen times are annoying bc i have to edit the registry but i guess this is just a demo anyways

919
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 09:17:50 PM »
actually im still playing for some reason and i found a weird thing

select 0-10 and just hold left and jump over the blocks, u should get 5.43

now do the exact same thing again when the level restarts and u should get 5.46

920
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 09:01:08 PM »
managed to get sub 3:10.... these are my time's
0-1 5.75
0-2 5.00
0-3 5.85
0-4 5.05
0-5 7.25
0-6 9.43
0-7 5.08
0-8 8.35
0-9 6.40
0-10 5.43
0-11 5.95
0-12 10.61
1-1 9.13
1-2 8.76
1-3 14.40
1-4 7.96
1-5 10.03
1-6 10.46
1-7 12.20
1-8 15.93
1-9 10.70
1-10 9.75
total 3:09.51

921
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 06:21:26 PM »
got my time down to 3:15.81 now :watermelon:

922
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 05:10:02 PM »
wow throwing feels much better now..... nice job

not sure if either version of the brooke snap thing is better.... moving backwards away from the tile u want is just as frustrating as moving forwards away from it.... its a nice option to have tho, ill probably stick with the grid snap version

on 1-6 you can make an early cycle if you unmake/remake the top block to skip the second golem, and then unmake the wood block at the bottom instead of pushing it.... i got 10.46

i also got 17.23 on 1-8 just by optimizing my movements better..... u can save a lot on that level just by doing the switches efficiently

i beat all the staff times in the new version & got my sum of bests down to 3:18.41 :honeydew:

923
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 04:17:53 AM »
i dont realy have any more ideas for how to improve the controls..... like theres some stuff i find annoying but im not sure how it could be fixed? u might just have to settle for annoying controls being part of the challenge in time trial.....

924
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 03:47:42 AM »
i feel like there are potentially a lot of little control tweaks u could do to make time trial nicer, like picking up and throwing stuff with asha is kinda annoying..... i was thinking it might be good if holding S made you auto-pick-up stuff, but then i remembered holding S brings up the item select menu..... maybe add optional separate buttons for throw/item select? a control scheme where u hold a button to pick up, release to throw might feel good for tt (like the two ways of throwing eggs in yossy island....)

i also wonder how it would feel if time froze (like not just the tt counter, also enemy movements and stuff) when u used item select or magic..... that would be a big change though & make time trial a lot less technical

925
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 02:50:17 AM »
oh i was throwing all three boxes on 0-8..... maybe make it 9.1 or 9.0 so its more clear that isnt a viable strategy

for 1-2 start with brooke + holding D, run right and jump across with brooke (asha should fall), stand on the top right block and very quickly unmake it, hold left (pushing the other block off), jump on the block above the top slime, and very quickly remake the block to crush the top slime. if u are fast enough then the bottom slime gets crushed by the door when u remake the block, then just hold D and exit right

926
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 05, 2017, 02:05:18 AM »
i beat all the staff times on the newest version......

0-8 was very hard, i got 9.21 twice and 9.3x/9.4x countless times..... 0-12 was hard too

u should revisit 0-11, i got 5.95 (even with the change at the end)

for most of the 1-x times i just barely scraped by.....  1-2 is the only one i beat by a significant amount (i got 8.98) but other than that i dont think i found any cool new strats..... 1-9 had a cool strat but its probably the same one u used bc i only beat it by .10

i did a bit of optimization on some levels to get sub 3:30 sum of best.... heres my save if u want to see my time's

927
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 04, 2017, 10:50:29 PM »
ive had it happen 3 or 4 times on 1-1 now actually.... usually im holding down the jump button as i finish the level so that might have something to do with it

928
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 04, 2017, 10:29:33 PM »
sometimes i end up in a black void when i finish a level in time trial mode..... its happened on two different levels (0-8 and 1-1)

i think the level end is getting triggered twice somehow, because in both cases i beat my record, but the end-of-level time screen said +0.01, and my recorded time was 0.01 (or 0.02) lower than what the time screen showed

929
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 04, 2017, 10:09:30 PM »
finished world 1 its a cute game so far.....

not sure if i can beat the w1 staff times.... controlling both characters effectively is rly hard

930
Cute Discussion / Re: All To Get Her (Cutey Preview)
« on: June 04, 2017, 09:42:02 PM »
beat all the world 0 staff times..... im assuming theyre really "staff times rounded up" tho

i havent actually tried w1 yet.....