Recent Posts

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Cute Discussion / Re: to do
« Last post by Tinister on November 28, 2022, 06:23:59 AM »
On my dead-ass SMF I added questions like "What is 'tree' spelled backwards?" to the register form.

Super fragile if anyone out there decides to program bots specifically for this specific dead-ass SMF, but no bot issues for years since.
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Cute Discussion / Re: to do
« Last post by SquareWheel on November 28, 2022, 01:37:05 AM »
It's been pretty smooth since setting up reCaptcha.  As much as people criticize it, reCaptcha is basically the savior of server admins.  None of the other options I tried had any effect.  Blocking bad IP ranges, honey pots, skill-testing questions.  Bots found ways around all of it.

reCaptcha was so effective that for a while I was worried that registrations were simply broken.  Had to create a test account just to make sure it still worked.
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Cute Discussion / Re: to do
« Last post by dcco on November 28, 2022, 12:10:09 AM »
(i appreciate the work our admins do in keeping out the robot army)
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Cute Discussion / Re: to do
« Last post by dcco on November 28, 2022, 12:09:26 AM »
why do the bots never say hi..... come out friends  :dancedog:
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Cute Discussion / Re: to do
« Last post by wilde32 on November 22, 2022, 12:36:58 PM »
now it's more like 20 lol
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Cute Discussion / Re: Official Video Games Topic for the Year 2022
« Last post by dcco on November 22, 2022, 04:04:17 AM »
i think celeste is a cool casual game too (i had super fun with it). i think it's more just the genre. also the lack of polish had a charm too
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Cute Discussion / Re: Official Video Games Topic for the Year 2022
« Last post by Nijuu on November 20, 2022, 04:00:25 AM »
after all these years i still prefer untitled to celeste.
celeste is for gamers who want a perfectly calculated and finetuned speedrunning experience and untitled is for people who want to download weird midis and mspaint drawings off archived 2000s webpages
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Cute Discussion / Re: Official Video Games Topic for the Year 2022
« Last post by dcco on November 19, 2022, 10:56:10 PM »
will goty2022 also be this thread or new thread
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Cute Discussion / Re: Anyone still have Jumper Two sectors?
« Last post by dcco on November 19, 2022, 10:09:44 PM »
i have definitely ""wasted"" hundreds of my life hours writing custom code that libraries/frameworks probably exist for. *but* i enjoy learning about and writing them, and ive done my best to make them reusable so that eventually i will be able to justify the time spent :U these days ive been learning 3d graphics from scratch (personally writing opengl/shader code) and uhhhh it's definitely taken a lot of upfront time investment, but some of it is kinda cool and from an artistic pov i like the creative potential of being able to do whatever i want visually. if i was just pushing some random webapp for a company tho i would not be doing this tho lmao
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Cute Discussion / Re: Anyone still have Jumper Two sectors?
« Last post by hubol on November 16, 2022, 02:59:50 PM »
i think there is an anal side of me that gets annoyed when i experience unoptimized crap. but at the same time, i think tools like electron give me relief knowing that human energy wasn't wasted optimizing or porting a billion apps. i deal with choppy performance of unity games on nindendo switch because i know that unity feels terrible to work with and i pity the developers, and i know that unreal engine is not something i want to work with either (my impression is that it's more performant, but it's fucking c++ or spaghetti blueprints?!?!). of course even our operating systems are unoptimized crap that degrade with each update too (this i find less excusable, but there are hidden escape hatches for it too).

to me, it's a little unfortunate that my silly iguana game won't be able to run on super old computers. but then i think about the pain of working with a more performant programming language and i'm fine with it.

i think we should all consider the human cost of writing software
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