Recent Posts

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Cute Discussion / Re: Gonna make some more indie games featuring Anti-cubes
« Last post by dcco on October 05, 2025, 04:20:55 AM »
yo yambam - did you used to go by another name? ive been trying to keep up with everyone's name changes but ngl i think it's just been too long my brain has kinda exploded
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Cute Discussion / Re: Gonna make some more indie games featuring Anti-cubes
« Last post by Yambam on September 19, 2025, 01:49:19 PM »
Thanks for the warm welcome back and jolly review. About the vertical mouse sensitivity you're experiencing right, yes that does feel too fast I'll tune it down from 0.15 to 0.1 (for the ratio from px to degrees). Hahah I understand the track without video (its intro especially) doesn't make sense, the track is LMFAO - Party Rock Anthem. I almost forgot that this song existed, just gave me a massive throwback to the 2010s. Anyway I just riddened the song from the game. Brings me to the reason I suspect the virus detection (thanks for the zip advice btw, I'll follow!), lol I imported a youtube downloader python module specially for that song which is (cool but) dumb
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Cute Discussion / Re: Gonna make some more indie games featuring Anti-cubes
« Last post by SquareWheel on September 14, 2025, 08:27:21 AM »
Hiya.  Welcome back after a long hiatus.

It sounded interesting, so I gave it a download.  I'm not looking to cast any aspersions, but Chrome and Windows Defender were both very grumpy about this file, as were two detection engines in VirusTotal.  So I think I'll run within Windows Sandbox, just to be safe.  You might have better luck distributing as a zip than an exe download, though.

So I had a little trouble playing the game.  My vertical mouse sensitivity seems turned up to 11, and I'm unable to look around without my camera shooting straight up or down.  I was able to jump around a little bit though, and it reminded me of Minecraft Classic.  Looks like number keys set your chosen block (or anti-cube I guess).

The logo introduction is nice, as is the rain effect.  I was a little confused by the audio track.
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Cute Discussion / Gonna make some more indie games featuring Anti-cubes
« Last post by Yambam on September 14, 2025, 03:49:31 AM »
Hi I'm Yambam :orange: I'm so excited to show you a Minecraft spin-off using anti-cubes first, I know not very original but that allowed me to grasp 3D in Python a bit. :lemon: LimãoCraft lmfao before you ask I don't speak Portuguese¿ I'm gonna make some isometric platformer game in Game Maker 8.2 (pretty cool community mod of version 8.1) with challenging jumps like Jumper, possibly with an online level pack editor. With the same shape you know because I love anti-cubes (it's a silly name for cube slabs with (cube-)octahedron cuts to make the 8 corners look smooth)

Latest binary!! Lol
Screenshots: (these outdated but that wrong shading made them appear hella cool)
https://imanuelhab.mooo.com/kuboXpop/limaocraft/possible_old_screenshots/

((sorry despite my excitement that lead to me putting the ground version number at version 30 it's basically prototype stage, it does save and load your single playable world so I figured it's ready for y'all to playtest))
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Cute Discussion / Re: Official Video Games Topic for the Year 2022
« Last post by SquareWheel on July 31, 2025, 11:32:04 PM »
Happy July 17th, friends!
Oh my god I forgot to check in this year.  Sorry everyone!!  Hope you had a great July 17th anyway.
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Cute Discussion / Re: yearly checkup thread
« Last post by SquareWheel on July 13, 2025, 11:41:43 AM »
Haven't seen chuchu in a while.  Hope you're doing well, chooo
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Cute Discussion / Re: IguaRPG 2 Devlog
« Last post by hubol on June 24, 2025, 05:38:14 PM »
First try?!?! dayum! it took us 16 attempts hahahahaha! after a lot of configuraion, we ended with two guardians just blocking and trying to pull focus from the recluse doing all the damage. the guardians also had a bunch of status effects to apply too.

elden ring dlc is very pretty! a lot of cool stuff there. several fun parry fights there :-)
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Cute Discussion / Re: IguaRPG 2 Devlog
« Last post by SquareWheel on June 23, 2025, 11:38:36 AM »
Well, lost the win streak at 8, so I took a crack at Everdark.  The first team of randos I got was fantastic.  Great synergy in dropping items for each other, and level 15 before the Night 2 boss.  I as raider went down once, but otherwise it was a clean sweep.

Definitely a spectacle of a fight.  Makes me want to get back into Elden Ring proper and actually play through the DLC.
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Cute Discussion / Re: IguaRPG 2 Devlog
« Last post by SquareWheel on June 22, 2025, 05:59:31 AM »
Definitely not an ideal level, but it was an early run with randoms.  I still didn't much know what I was doing.

Have yet to fight the big zappy.  I want to take him on, but I have a win streak going and I'm not ready to lose it yet.

My favourites so far are Wylder and Ironeye, but I'm quickly growing on Raider too.  Guardian I like but he is super relic-dependant, and in solo his damage can be a bit low.  I find he's very dependant on guard counters.  But sadly, you can only charge guard counters on halberds!

Recluse I like, but she probably has the highest skill ceiling in the game.  You not only need to learn the cocktails, but need to know which spells are worth using, and what affinities they apply.  I need to spend more time learning her.  She has potentially some of the highest damage in the game though.

Executor is cool (I freaking love Sekiro).  I do find his deflect-focused build is a little too slow for this game though.  Especially in multiplayer when enemies are often switching targets.  So I normally play him with a status build (bleed + frost + poison) due to his arcane stats, and only use the cursed sword during a few one-on-one encounters like banished knights.
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Cute Discussion / Re: IguaRPG 2 Devlog
« Last post by hubol on June 22, 2025, 05:39:07 AM »
Ending day 2 at level 11?!?!?! we have been journeying out into the fire to get up to at least level 13/14… struggling desperately to defeat the first “everdark sovereign”!

havent tried revenant yet… love wylder, executor, and guardian. ironeye seems ok. played as recluse once, seems TOUGH! havent played as anyone else yet at 60 hours or some shit…
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