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Cute Discussion / Re: IguaRPG
« Last post by juner on May 08, 2023, 11:49:22 AM »Finished the game this weekend!
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The enemy animations are incredibly good and characterful! Stuff like the way the string moves on the first enemy, and the wobbling hair of boss threeAw thanks! I'm glad that you noticed them :-) I like working on that kind of thing a lot...
I love how flexible the creator is, being able to use the horn, tail etc more or less wherever you wantI really like all the weird stuff people can accomplish with them... Before I released the demo I was going to have a more restrictive cap for the positioning of a lot of things but I'm glad I left it out!
Had to grind for claw upgrades for boss two, think i was at claw level 5. The boss fights are great and i've found my problem is when bosses have no invuln periods it makes me want to be way too greedy and i just waltz into all the attacks lolI'm glad you like the fights! I was really channeling my Fromsoftware experiences for them... I like grinding in this game, haha.
While i grinded, i heard the jungle music a lot. It has a really triumphant feel. Same energy as On To Grasstown from cavestory. good trackI'm glad you like it! "Triumphant" is definitely what I was going for!!!
I don't think i've played a platformer bump combat game before. The sneezing angel enemy had a really fun attack pattern. The volcano enemy with the poison arrows has been much trickier to defeat consistently!Hehe, I'm interested in how the rest of your iguadventure goes!
Very good variety in the temple doors. Think my fave so far was the one with the ball and the spikesTYSM :-)
Got pranked real goodHehe >:-)
I like to check out what everybody's been making, but honestly I don't have the gumption to get too far in most games these days. Sorry! I know there was a time that I'd be all over it, and I'm sure many others still will be.