Author Topic: vidogääms 16: cute edition  (Read 121326 times)

SquareWheel

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Re: vidogääms 16: cute edition
« Reply #135 on: June 19, 2016, 08:59:14 PM »
yeha stuff like that sucks.... i like when its impossible to determine whether a door is a push-only door or a pull-only door until you try it

I was at a hardware store a couple weeks ago and a lady stormed towards the exit shouting about not being able to find any paint.  She got to the door and couldn't figure out how to open the dang thing.  Took a good 5+ seconds of pushing as hard as she could before realizing it was a pull door.

So I think the door problem is made worse when you're upset about there not being any paint.

aimaina

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Re: vidogääms 16: cute edition
« Reply #136 on: June 19, 2016, 08:59:55 PM »
theres some doors that have the horizontal bar things so u know its a push door because theres nothing to grab and pull. all they needed to do it make it so doors with handles are always pull doors but someone mustve fucked it up at some point
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hubol

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Re: vidogääms 16: cute edition
« Reply #137 on: June 19, 2016, 09:00:58 PM »
theres some doors that have the horizontal bar things so u know its a push door because theres nothing to grab and pull. all they needed to do it make it so doors with handles are always pull doors but someone mustve fucked it up at some point

yeah i was about 2 say i used to work at a place with a turny door handle that wouldnt turn and it was just a fuckin push door

aimaina

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Re: vidogääms 16: cute edition
« Reply #138 on: June 19, 2016, 09:07:21 PM »
whats really good is when theres a set of double doors that are push-only (for example) but one of the doors is locked and the other isnt, and u end up trying all four combinations (pull locked, push locked, pull unlocked, push unlocked) before u get through.... it happened to me once when i was trying to exit a burger king and i thought i was trapped for a sec
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dcco

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Re: vidogääms 16: cute edition
« Reply #139 on: June 19, 2016, 10:00:25 PM »
ui design is fun

aimaina

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Re: vidogääms 16: cute edition
« Reply #140 on: June 21, 2016, 02:00:02 AM »
wow "challenge train" levels in megamix get rly hard..... they start out super easy & boring so theres a bit of a grind to unlock the interesting ones but if u are good at rhythm heavens thats where the meat of the game is imo
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aimaina

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Re: vidogääms 16: cute edition
« Reply #141 on: June 21, 2016, 03:03:06 PM »
lol inafunes translator said the final version of mighty no 9 is "better than nothing" and its being reported everywhere that inafune said it
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aimaina

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Re: vidogääms 16: cute edition
« Reply #142 on: June 21, 2016, 04:42:13 PM »
im actually kinda mad about this, why did that translator think it was appropriate to go on a personal mini-rant immediately after giving a quick summary of something inafune said
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aimaina

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Re: vidogääms 16: cute edition
« Reply #143 on: June 21, 2016, 06:19:04 PM »
STREAM CHAT: what's your favorite food?
INAFUNE: ピザが好きです。
TRANSLATOR: I like pizza. You know, people keep saying the explosions in Mighty No. 9 look like pizza, but the team worked really hard on them, and I think they look great. If the game does well, maybe there will be a sequel with less pizza-like explosions. Games these days don't have the nonstop action and big explosions I crave, so you know what, even if the explosions look a little bit like pizzas, it's better than nothing. Also, while we're talking pizza, pineapple on pizza is the absolute worst. That's just my opinion.
VIDEO GAME NEWS SITES: Mighty No. 9 Creator Keiji Inafune Passionately Defends "Pizza Explosions", Slams Pineapple Lovers
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vgperson

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Re: vidogääms 16: cute edition
« Reply #144 on: June 21, 2016, 06:28:42 PM »
Yeah, that's bad, but people would zero in on Inafune even if they hadn't said that. They already mistook him as The One Person Responsible For Making Mega Man Great, so now everyone just figures he's the person to put all blame onto too.

Quote from: Today Actually
"There's a tendency among the press to attribute the creation of a game to a single person," says Warren Spector, creator of Thief and Deus Ex.

aimaina

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Re: vidogääms 16: cute edition
« Reply #145 on: June 21, 2016, 06:57:26 PM »
speaking of The One Person Responsible For Making Mega Man Great, this interview with the "planner" of megaman 1 & 2 is rly cool, lots of interesting info about game design and character design choices http://shmuplations.com/megaman/

(he also repeatedly emphasizes how important the entire staff was even though he made a lot of the high-level decisions)
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hubol

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Re: vidogääms 16: cute edition
« Reply #146 on: June 21, 2016, 07:21:30 PM »
ive been playing animal crossing for the gamecube for the past week and its still the best game.......... im rly considering making super bogus crossing as a minigame lol

hubol

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Re: vidogääms 16: cute edition
« Reply #147 on: June 21, 2016, 07:42:02 PM »
speaking of The One Person Responsible For Making Mega Man Great, this interview with the "planner" of megaman 1 & 2 is rly cool, lots of interesting info about game design and character design choices http://shmuplations.com/megaman/

(he also repeatedly emphasizes how important the entire staff was even though he made a lot of the high-level decisions)

this was cool even though ive never played a mogoman.....

Tinister

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Re: vidogääms 16: cute edition
« Reply #148 on: June 22, 2016, 04:45:19 AM »
So I take it MN9 is a no-buy?

hubol

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Re: vidogääms 16: cute edition
« Reply #149 on: June 23, 2016, 12:19:25 AM »
it seems like everybody everywhere is shitting on it so its probably actually a great game