Author Topic: do you lot still appreciate capies?  (Read 51049 times)

hubol

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Re: do you lot still appreciate capies?
« Reply #60 on: April 15, 2026, 04:21:13 AM »
Oh, that sounds very cute!

dcco

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Re: do you lot still appreciate capies?
« Reply #61 on: Today at 08:46:51 AM »
one of the communities im part of has gotten very into APs so i played in one giant like 50 person AP, and will be doing an even bigger one soon. it's more fun than i thought it would be.

i would consider untitled AP but id have to do a vanilla playthrough first probs bc i both dont remember where any of the secrets are + that game was hard ! wouldnt wanna do blackcastle again blind lol

SquareWheel

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Re: do you lot still appreciate capies?
« Reply #62 on: Today at 03:34:32 PM »
I actually did an impromptu Archipelago run this weekend.  I played Pseudoregalia, which at first I kind of dismissed as a furry platformer with way too much open space, but it grew on me as I played it.  The randomized powerups worked really well, as the level design encourages different approaches to each room.

Last year I tried Celeste (Open World), which was also really good.  You unlock interactable objects like moving platforms and feathers as you progress, but you can often skip them with some clever platforming.  It's a good spin on things, and the strawberries act as "checks" so you're also contributing to others' games.

Doing an Archipelago round with 50+ people sounds bananas.  It's a super cool program, though the setup is still pretty difficult for a lot of games.  I imagine if they can streamline the process, they'd really have a hit.