Author Topic: Official Video Games Topic for the Year 2022  (Read 50975 times)

SquareWheel

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Re: Official Video Games Topic for the Year 2022
« Reply #195 on: March 19, 2024, 09:48:34 AM »
I downloaded the Archthrones demo for Dark Souls 3.  It's purdy good.

Also been playing a lot of Risk of Rain 2 lately.  Been slowly leveling up the Eclipse difficulty levels, which basically add a new challenge every time you get a successful win.  I played some more Risk 1 after the remaster came out too, but have basically finished with it now.

Am excited for the Elden Ring DLC.

dcco

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Re: Official Video Games Topic for the Year 2022
« Reply #196 on: March 23, 2024, 08:39:46 PM »
I downloaded the Archthrones demo for Dark Souls 3.  It's purdy good.

Also been playing a lot of Risk of Rain 2 lately.  Been slowly leveling up the Eclipse difficulty levels, which basically add a new challenge every time you get a successful win.  I played some more Risk 1 after the remaster came out too, but have basically finished with it now.

Am excited for the Elden Ring DLC.

ive kinda been thinking of picking up a DS/elden ring/from software game for the sole purpose of being able to say old Maddy Games™ are harder. maybe elden ring but not sure if my struggling laptop could really take it also am poor.

mostly sticking with platformers these days bc idk theyre still my jam. played a bit of celeste 64, and 3d metroidvania pseudo-regalia. and uhh maybe am looking into some other indie metroidvanias that came out. i got into running mario 64 tho and that's been eating up a lot of my time :U surely i get back into gaming soon tho  :lemon:

SquareWheel

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Re: Official Video Games Topic for the Year 2022
« Reply #197 on: March 24, 2024, 02:25:56 AM »
I finally played through Hollow Knight some months back and really enjoyed it.  Just a marvellous game.  I do enjoy metroidvanias but they can also be a bit of an investment sometimes, so I'm always a bit hesitant to start a new one.

I'm not sure if Maddy's older games are harder than Souls titles or not.  They're very precise and that would be difficult for a lot of people.  On the other hand, Souls games (at least the more recent ones) are more reaction-based, and that presents its own difficulties.  I think either could be difficult for people with low motor control, but both skills can also be improved through practice.

I've played so much of both that I really don't have that beginner's context necessary to evaluate it fairly anymore.

I played through Celeste 64 after finishing the C-Sides in the regular game.  I really liked the Mario Sunshine-esque stages.  Overall though I was content to put it down after the hour or two I spent with it.

I saw one of your SM64 runs on my Youtoobs.  I recognized some of the tricks, like the backwards bomb carrying.  It seems like a tricky but very fun game to learn speed tech on.