Author Topic: Anyone else fucking HYPE for the upcoming Jumper Two speedrun on SGDQ?  (Read 30859 times)

aimaina

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i mean i knew j3 had an overdramatic plot that got scrapped but the specific detail of the time travelling doomsday machine is completely new to me

i cant believe i finally know why ogmo on the spike after all these years
~Without love, the truth cannot be seen~

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aimaina

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AND i finally know whether ogmo lives or dies at the end

i forget what i argued for in that thread matt posted
~Without love, the truth cannot be seen~

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aimaina

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wish the original j3 plot wasnt scrapped it wouldve even surpassed joogle in epicness.....
~Without love, the truth cannot be seen~

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Tinister

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Did someone figure out the vod timestamp yet?

dcco

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YOOOOOOOO I MISSED THE J2 SPEEDRAN

dcco

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wish the original j3 plot wasnt scrapped it wouldve even surpassed joogle in epicness.....

time for my new fangame Jumper + Joogle

vgperson

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Okay I found the chatlog. He said he was planning to make a topic, so clearly it's fine to post this, and of course he'll tell me to take it down if it's not because he definitely visits this forum.

Quote
Matt: wow i can't believe i just had to defend myself for releasing J3...
vgmodo? how weak: lol
vgmodo? how weak: i wonder if it would be different if you never released that extremely old demo
vgmodo? how weak: that was exactly j2
Matt: yeah hmm
Matt: oh well
Matt: it is what it is, they can deal with it :P
vgmodo? how weak: you still haven't addressed my question about the old plot or do you not want to mention anything
Matt: yeah i was thinking of making a topic about it
Matt: the old plot was too convulted
vgmodo? how weak: i figured
Matt: i realized early on in this version of J3's development that jumper was originally conceived to be about simplicity
vgmodo? how weak: j2 is pretty much making fun of itself until the ending that makes no sense
Matt: so i scraped all the crazy plot ideas and complicated tiles by BBaller and the potion idea and just went with what was simple and felt jumper-ish
vgmodo? how weak: was infinite castle separate from this because it seems pretty similar
Matt: it was an earlier version of this
Matt: it still had the potions
Matt: but it again just got too complicated
Matt: i kept overcomplicating things
Matt: it was non-linear
Matt: sort of - after sector 1 you unlocked 2 and 3, then after beating either of those you unlocked 4 and 5, etc
Matt: yeah i think I'll make a topic on the evolution of J3
Matt: basically the idea for the ending of J3 was that it came down to Ogmo being captured and was going to be used to power this doomsday machine thing
Matt: that could travel through time, and control stuff
Matt: so he sacrificed himself by somehow destroying it, and in the process gets impaled on a piece of it and sent back in time
Matt: so complex haha
vgmodo? how weak: not to mention ogmo isn't really the sacrificial type
vgmodo? how weak: although maybe he should be since he always respawns
Matt: haha
Matt: yeah it made little to no sense
Matt: and didnt fit in with the jumper style either
Matt: too melodramatic

juner

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Did someone figure out the vod timestamp yet?

whoops i missed the speedrun last night, here's the vod: http://twitch.tv/gamesdonequick/v/76412783?t=3h03m30s

didn't know there was a momodora 4 speedrun, gonna watch that too

Tinister

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When he died like seven times in the last caves level and then three times in the first factory level I turned this shit off.

Tinister

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Also how is he able catch the corner in 5-4 but didn't even try it in 9-4.

Zecks

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tfw we got sh*t big pixel jump3r made for yoyogames for 300 bucks or something

SquareWheel

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Well, at least there's always Moneyseize.

dcco

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ye i thought the urn was a bit sloppy too. not that im really sure i could do better b/c i play jumper sloppily.



shanko porn in pokemon go



dcco

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although first trying 9-2 is ridiculous