Author Topic: sbw2  (Read 205068 times)

hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #180 on: December 28, 2016, 06:08:42 AM »


this might not end up getting used..... Cutey Exclusive

this ended up getting used sorry i have to revoke the Cutey Exclusive status

SquareWheel

  • Administrator
  • Cutester
  • *****
  • Posts: 807
  • Cutes: 139
    • View Profile
Re: sbw2
« Reply #181 on: December 28, 2016, 11:14:02 AM »
We paid good money for this exclusivity, hubs.

You'll rue the day.

dcco

  • Cutest
  • ****
  • Posts: 474
  • Cutes: 113
    • View Profile
Re: sbw2
« Reply #182 on: December 28, 2016, 02:28:18 PM »
i was gonna get a ps4 but switch is coming out in a couple of months so idk anymore.... i wanna see the marrimo

haipa

  • Cuter
  • ***
  • Posts: 140
  • Cutes: 20
    • View Profile
  • Pronouns: she/her
Re: sbw2
« Reply #183 on: December 28, 2016, 06:28:35 PM »
yeah, switch to nintendo's console

dcco

  • Cutest
  • ****
  • Posts: 474
  • Cutes: 113
    • View Profile
Re: sbw2
« Reply #184 on: December 30, 2016, 02:24:43 PM »
should be the real slogan imhho

hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #185 on: January 03, 2017, 05:29:31 PM »

 :dancedog:

Tinister

  • Cutest
  • ****
  • Posts: 461
  • Cutes: 25
    • View Profile
Re: sbw2
« Reply #186 on: January 04, 2017, 09:13:23 AM »
I took a course on programming video games in university.  The chapter on 3D programming was probably the only time I ever didn't enjoy programming.

hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #187 on: January 04, 2017, 04:37:17 PM »
i dont really know what 3d programming is.... everything basically works the same as in a 2d game. only difference was the player movement has to respect the camera, identifying the z-coordinate to stand at on the heightmap was quite a feat, but thankfully that code is reusable. the tulips are done using gl instancing and shaders. the noise and bloom are shaders i wrote too.

hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #188 on: January 05, 2017, 06:14:01 AM »
im really really conflicted as to what i should do with this game... i want it to be about a retirement.... so relaxing n nice but i dont know if there should be any goals in it....

juner

  • Cuter
  • ***
  • Posts: 172
  • Cutes: 101
    • View Profile
Re: sbw2
« Reply #189 on: January 05, 2017, 11:40:46 AM »
maybe let the player set their own goals? a lil retirement diary where they can write down what they wanna do & can check it off when they're done. but there's zero pressure to actually do any of it

hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #190 on: January 05, 2017, 04:06:44 PM »
thats actually really cute i'll work on that today!!!!!!

hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #191 on: January 05, 2017, 10:42:47 PM »
this is all ive done


hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #192 on: January 10, 2017, 04:05:15 PM »
the tulips game is basically done i just want to add a piece of music for a ~particular event~

SquareWheel

  • Administrator
  • Cutester
  • *****
  • Posts: 807
  • Cutes: 139
    • View Profile
Re: sbw2
« Reply #193 on: January 11, 2017, 02:34:37 AM »
Can you frolic?  I want to frolic.

hubol

  • Cutesterest
  • ******
  • Posts: 1138
  • Cutes: 633
    • View Profile
    • hubolhubolhubol
Re: sbw2
« Reply #194 on: January 11, 2017, 03:17:16 AM »
yes you can skip if you hold space while moving. you can also press control to sit down in the field